In 2016 I began my partnership with A$AP Ant’s skate and fashion line Marino Infantry. From the brand’s beginning it has been met with positive feedback worldwide. I was the first designer of the 3 or 4 member team that works together now. Utilizing my proficiency in 3D modeling programs to create animations and 3D logos was very desirable as it fits the brand’s image. The iconic gold skateboards and other designs are now adorned by celebrities across the world such as Kendall Jenner, members of the A$AP Mob, Odell Beckham, Lil Uzi, and many others.
Travis Scott and Jordan Brand partnered to release a highly anticipated shoe. The store that I work at and design for, DTS Chicago received an allocation of the product, requiring an installation to be designed. I created imagery for the main wall, window, neon sign, merchandise, and social media promotion. The store was fitted with a custom desert display that I first 3D modeled to present to Jordan Brand for approval. Then, a neon sign was created using the logo that I vector traced to match the shoe and merchandise that we released. The shirt that I designed sold out in a matter of hours and was even reselling at local sneaker events. The design consisted of 3D modeled cacti in Cinema 4D to form the letters in “DTS”. I then placed them in a realistic desert Keyshot environment, and used Adobe Photoshop for color correction and minor adjustments.
For the numbered pairs of Air Jordan 1 “Homage to Home”, the store I work at, DTS Chicago created an in store experience for the customers. I designed an in store installation consisting of wall and window graphics, stickers, shirts, and a custom paleta cart courtesy of Nini’s deli. I created 3D mockups of the installation and the cart itself before proceeding with the final design. I modeled the mockup for the cart in Rhino and textured it in Keyshot 6.
The highly anticipated release of the Air Jordan 1 “Satin Shattered Backboard” received an installation at my employer, DTS Chicago. I created graphics for the window representing a shattered logo. This was first modeled and created in Cinema 4D. I added physics to the logo to “break through” the glass and then vectored the image for the window. I then created a vector image of a crowd for the full basketball arena effect. This was paired up to a backboard with shattered shards of glass on it to complete the look.